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Best crop for hydroponics rimworld9/13/2023 This setup gives you the least amount of wasted space and maximizes your energy usage. You can power exactly one of these setups with 3 solar generators or 1 geothermal generator and 2 solar generators with some extra power leftover. The above layout will consume exactly 4580W during the day and only 1680W at night. It also is aesthetically pleasing to some people to fill those dirt spots with pillars – but you do you. If your setup will not have walls directly outside the sun lamps range, the ceiling will collapse and injure or kill your colonists. This layout has only 4 wasted spaces which can be filled with pillars if you are (and should be) building this indoors. So as you can see from above, the optimal hydroponics setup has one sun lamp and exactly twenty-four (!) hydroponic basins. Now with all that out of the way, let’s look at the best hydroponics layout you can possibly have in Rimworld. This means you will need to provide all the other requirements for the plants to grow including temperature and light. It should be noted that the basins only provide soil fertility. The plants in the basins will wither and die very quickly if they become unpowered due to solar flares, breakdowns, or even conduit explosions. These plants are potatoes, rice, strawberries, cotton, hops, smokeleaf, psychoid, and healroot. They grow food at a much faster rate, but they can only be used by a limited number of plants. You can comfortably power up this setup using three solar generators, or by combining one geothermal generator and two solar generators, which leaves a decent amount of extra power.Īlthough filling these vacant spots with pillars might appear aesthetically pleasing to some, remember, the decision ultimately rests in your hands. Hydroponic basins and sun lamps are a great combination because it allows you to use these basins indoors. You will also need sun lamps which can be built after researching electricity. In order to get hydroponic basins in Rimworld, you first need to research Hydroponics at the research bench. While the basins cater to soil fertility, the responsibility of maintaining optimal growing conditions such as light and temperature still lies with you. It’s not a luxury but a necessity in the harsh, unforgiving world of Rimworld. Hydroponics, a sophisticated and controlled method of growing crops, fits the bill perfectly. Establishing a sustainable source of nourishment is paramount. The strategic advantage of an impregnable base can be alluring, but remember, food remains an essential survival factor. The above picture shows the best hydroponics layout in Rimworld. It is important to analyze your colony and its need when trying to determine what to grow.Hydroponics is just the way to do that in Rimworld. What might be the best crop for one colony, is not always the best crop for another. Out of all the crops in Rimworld, the best crop truly depends on your biome and the stage of the game that you are in. Hay grass is great for your animals, not for your colonists! That should be pretty self-explanatory. If you’re wondering why hay grass didn’t make our list of the best crops in Rimworld, its because hay grass is only edible when turned into kibble and kibble gives a mood debuff. One benefit of its long growing period is that it is less labor-intensive on your growers, unlike rice. Blight, fires, and cold snaps can get rid of all your corn putting your colony is a dangerous position if you were relying on the next harvest. One downside of corn is that it’s long growing period can make it an inconsistent food source. It also has a very long shelf life which can prove useful during solar flares. While it can’t be grown in hydroponic basins, it yields the most nutrition on harvest than any other crop in the game. After you have all your other basic needs setup and your defenses can take on everything and anything, corn is what you should start growing. Corn is by far the best crop for your late game colony. The crop that dominates the late game is corn. Rice can be eaten raw, but your colonists will suffer a mood debuff so it’s better to turn it into pemican or cook it into a meal. You don’t get a lot of nutrition for the work done, but it is your best option for an early or even mid-game colony. They spend all day cutting and hauling the rice every time it is ready to harvest. However, since it grows so quickly it is extremely labor-intensive and can oftentimes tie up your grower for a day or two depending on the size of your farm. While harvesting rice yields less food than corn or potatoes, this crop is a consistent source of food since it grows so quickly. This crop is the fastest growing crop in the game on this list and is also the most sensitive to soil fertility making it a terrible choice for deserts.
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